Legends of Sleepy Hollow boardgame - Cycles render
Francesco orru testrender
Francesco orru blenderscreen
Legends of Sleepy Hollow boardgame - Cycles render

Some tests I made today using the last miniatures for Legends of Sleepy Hollow. I wanted to see how fast I could improve my render speed using 2 AMD RX 480 and Cycles in Blender. Sad that Redshift and Octane are still not supporting OpenCL. Hopefully in the future they will as well!

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