Mech unit for upcoming wargame
Francesco orru thirdcharacter 29
Mech unit for upcoming wargame

The 4th model I sculpted for the upcoming boardgame I'm working atm.
Used mainly a workflow based on Zmodeler and primitives to get the right volume and proportions to then move into each single parts and refine the shapes using Clip brushes, trim dynamic, hpolish and move.
Final render in Keyshot

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